Newest Updates

03/17/18: The glitch is dead... again

It seems that when I rewrote the Favorite Pokémon Picker a while back, I actually managed to resurrect that one pesky bug I was battling with for ages a couple of years ago (literally two years minus a day ago, actually) - the window of time where it could be triggered was much smaller, so I only just a couple of days ago got an error report about it again, but it was there. Like before, if you double-clicked the Pick button, it could cause the Pokémon you selected to be picked over both this batch and the next, and if you did it on the last pick of a round, it'd mean the Pokémon from the second batch would continue to be regarded as eliminated by that Pokémon even after it was added to Found Favorites, meaning they'd never get shuffled back into play.

Since the new picker is more robust and performs rigorous error-checking on the state when loading it, simply refreshing the page would fix it, so it's unlikely you've been affected and if you were it'll be fixed next time you use the picker, but nonetheless, apologies for letting this slip by twice. It's now been fixed, really.

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03/08/18: Battle Mechanics Updates

I've finally remembered to update the Battle Mechanics, Status Ailments and Stat Stages sections with (hopefully) all relevant seventh-generation info. Please let me know if I missed anything or made a mistake somewhere; this was a lot of info to sort through and I was admittedly half-asleep when doing some of it.

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03/03/18: Nest Ball Corrections

I finally got a good chance to look into that report I got quite a while back about Nest Balls failing on supposedly guaranteed captures in US/UM. To make a long story short, it turns out SciresM was wrong about Nest Balls having been boosted in Sun and Moon; they're actually exactly the same as they were in Gen VI. Zhorken has verified the other ball bonus changes SciresM reported for S/M were correct, though, so that looks like the only error. I've updated my capture mechanics page and calculator accordingly (and also added info on the Roto Catch bonus, which I'd forgotten to add; it's identical to a max O-Power). Additionally, originally I'd missed the fact the Nest Ball immediately returns a bonus of 1 if the Pokémon is level 30+, both in Gen VI and VII - the formula as written would have had a level 30 Pokémon get a 1.1 multiplier, but it's actually just 1 - a very small difference affecting only the tiniest minority of cases, but I'm still annoyed at myself for not getting that right. That's also been fixed now.

Apologies for any inconvenience caused, and in the future I will try harder to verify these sorts of changes.

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Page last modified February 21 2018 at 19:36 GMT