Newest Updates

10/17/20: Pokémon Fan Test update

As usual I go impulsively do something entirely different from what I'm trying to work on on a sudden whim. This time, it's an overhaul of the Pokémon Fan Test, which has been grossly out of date for a long time and I've been meaning to update it for years. Thanks to 15 pointing out a bug that spurred me to actually go ahead and do it, and the lovely Cupcakedex for a bunch of help coming up with new questions/categories!

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09/06/20: Belated favorite list upgrade

Thanks to the couple people who reported it, the sharable link to your favorite list in the Favorite Pokémon Picker will now properly show the Isle of Armor DLC Pokémon like it should. Apologies for the error! I've also updated the Interactive Type Chart with the new existent type combinations in Gen VIII and accordingly updated a couple of things in the Fun Facts as well.

I've been working on some delicious R/B/Y mechanics, but it's taking a while because I'm trying to put it all in an understandable form. Soon!

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07/21/20: Colosseum/XD catch rates

I've known for a couple years now that catch rates for Shadow Pokémon in Pokémon Colosseum and XD weren't actually identical to the usual catch rates for Gen III. Now, thanks to Patreon patron Pacguy64 for suggesting it, StarsMmd from Project Pokémon, and a lot of headaches over in-game testing that didn't seem consistent with the ripped data, the Gen III/IV Catch Rate Calculator finally has a Shadow Pokémon checkbox, which you should check when trying to capture Shadow Pokémon in the GameCube games.

The basic rundown is that the actual capture formula is identical to the other Gen III games, except for Colosseum having a provision to make the tutorial Makuhita a guaranteed capture, but the actual catch rate values used for the Shadow Pokémon specifically are overridden to create a more sensible gradient from easier captures early in the game to more difficult captures later - thus, your second capture in Colosseum, Bayleef, Quilava or Croconaw, will be generously bumped up to a catch rate of 180 instead of 45, while lategame Tyranitar gets bumped down from 45 to 10, even lower than the legendary beasts who are at 15. I've implemented these overridden values into the calculator so that it'll use those values if you check the Shadow Pokémon box, and also listed them under the capture rate section on the Gen III/IV Capture Mechanics page.

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Page last modified February 21 2018 at 19:36 GMT