Newest Updates

04/04/20: As promised

Sutoraiku High now has a permanent home on the menu with a bit of an accompanying explanation, and the April Fools' Day jokes page has been updated with the details of this year's joke.

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04/03/20: Sutoraiku High upgrade

Hope you're all enjoying my ridiculous yet completely serious Scyther dating sim, Sutoraiku High. I've now upgraded the game's engine to the latest beta release, which contains a lot of new features including the ability to rapidly skip dialogue by holding down the spacebar (I suggest you don't overuse this too much, though, or you'll miss some of the lines that change depending on what you've done previously) and a log of what has been said.

Unfortunately, as the new engine's saves appear to be incompatible with the old engine's, this means any saves you had will no longer work. This shouldn't matter that much; it's not that long of a game, and especially with the handy spacebar skipping, so long as you remember the choices you made it shouldn't take long to get back where you were. However, I felt it was right to give you a heads up. If you're in the middle of a playthrough, you may want to hold off on refreshing the page.

Please let me know if there are any bugs or errors. (If you already played, you may have problems on mobile browsers that aggressively cache scripts and don't have an easy way to hard refresh like Shift+Refresh in desktop browsers. Unfortunately, you may have to clear your browser cache, which you can Google how to do.)

I'll try to do a proper writeup about it on the April Fools' Day page, as well as giving the game a more permanent home on the menu, sometime tomorrow.

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04/01/20: Sutoraiku High

Last year, I released a demo version of my magnum opus, Sutoraiku High, a visual novel about drama, friendships, prejudice, bullying, total societal upheaval, and high school romance, with an anticipated release date of April 2020. I am happy to announce that today is April 2020, and accordingly, you can now finally play the full story of Sutoraiku High, complete with full-color character portraits, four in-game days of content, even more dramatic twists, eight endings, and obnoxiously complicated branching.

The game is currently in open beta, as I anticipate expanding on it later with a couple of additional endings, more character expressions, and possibly music, additional art, etc. However, to honor the announced release date, I have chosen to make this initial full-story release in this form.

(Please note that this full version of the story contains a bit more violence and some darker themes than were seen in the demo. Let's call it a PG-13.)

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Page last modified February 21 2018 at 19:36 GMT