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Sleep still works the way it describes; the page generally states the current way it works as the default and then notes where it was different in previous generations. There was one bit where it talked about the "sixth and seventh" generations that was meant to be sixth onwards and I just hadn't updated that sentence when I updated it for the eighth and ninth generation; I have fixed that.
Burns and poison have always dealt the same damage, I believe, unless it's bad poisoning.
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Sleep still works the way it describes; the page generally states the current way it works as the default and then notes where it was different in previous generations. There was one bit where it talked about the "sixth and seventh" generations that was meant to be sixth onwards and I just hadn't updated that sentence when I updated it for the eighth and ninth generation; I have fixed that.
Burns and poison have always dealt the same damage, I believe, unless it's bad poisoning.
How does sleep work in newer generations? And I remember burn dealing less damage than poison
Nightmare is a condition?!
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Page last modified November 20 2025 at 17:02 UTC