I've updated the Gen VIII capture mechanics and calculator in accordance with the actual raid multipliers as recently uncovered by Anubis. The most noteworthy thing about this: non-event Gigantamax raids for non-hosts get obscure random-looking difficulty modifiers that appear to be decided based on each Pokémon's catch rate such that they all end up effectively having a catch rate of just over 3 (i.e. a little more than a legendary). My mind is blown.
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Page last modified November 2 2020 at 20:58 GMT