Welcome to the Cave of Dragonflies guestbook.
You're really desperate to be uncovering some kind of a grand conspiracy.
The fact is that most people are good people and most things people do are done in good faith. People love to attribute things other people do that they don't like to those people's fundamentally bad nature; it's a known psychological principle called the fundamental attribution error. But in reality, they usually believe they're doing the right thing, just as much as you believe you're doing the right thing.
My mods are not bad people. Can they make poor decisions, act rashly, take out a bad mood on innocent members? Of course. That happens to everyone. People have bad days. People misunderstand things. People just plain make poor judgements sometimes. But they are not systematically evil or oppressive. I've made poor judgements, too. Yeah, I let Furret in after he'd abused far too many chances. Why? Because I liked him, I knew he could be a perfectly nice member when he put his mind to it, and I really wanted to believe he was sincere when he said this time he wasn't going to end up making trouble. Naïve? Sure. Poor judgement. Yeah, probably. Corrupt? Really?
I don't know where you're getting the idea that the members in general feel the mods in general are abusive. I received complaints about one mod a while ago (and subsequently tried to keep an eye on them), and one member left the other day because she thought a mod's post in a debate was rude towards her (which it wasn't to any particular degree; somewhat condescending and irritating in tone, perhaps, but not inflammatory and clearly less so than many other debating posts), but that's it. And seeing as you've given ample evidence for the fact you haven't even been a member of the forums in years, I can't help feeling generally skeptical that you actually have any idea what is going on at the forums right now; I suspect you're just basing this on some nebulous feeling that if you haven't been on a forum in some time, everything must still be the same as when you left. Things change. People change, especially teenagers. And people generally just aren't evil and out to get you.
Incidentally, the name Helen has no significance to me and has just been making you sound silly; if this is yet another thing that has something to do with something that happened in 2005, I've forgotten and whatever it is you're trying to do with it isn't working. And as far as I can remember, Nidokingu left on his own. My memory may be fuzzy on it because he left at least twice; the first time he definitely just deleted his account and then whined about getting re-admined when he came back. Maybe I did de-admin him when we broke up, what with having only admined him in the first place because he insisted he had some God-given right to be an admin because he was my boyfriend. I don't remember, I don't really want to remember because that was a pretty screwed-up time in my life, and it doesn't matter because like I said, there is no reason members should care if I de-admin somebody - even less reason than to care whether I admin somebody.
Also, I don't have a "modding system". Yet again, you keep acting like I have some special, unusual "system" in place for modding people, when I just don't. Some years ago we modded upstanding regulars as a kind of prize for being upstanding regulars even though we didn't really need mods, but again, that was years ago and since then about three people have been modded.
As for the limiting freedom of speech thing: First of all, you can't see infractions, so you have no basis for claiming X got an infraction but Y didn't. And second of all, we make a distinction between attacking a person and attacking an argument, which may be what's confusing you - "That statement is stupid" is not equal to "You're stupid". If you have actual specific examples where a mod clearly flames a member, point it out; don't just stand there going "this happens all the time, really!" with nothing to back it up. Maybe something really did slip under the radar and I'd be glad to hear about it.
Rude, offensive or otherwise inappropriate messages, including drama, controversy or other topics that might make others uncomfortable, will be deleted on sight. Repeat troublemakers will be banned altogether. You can use BBCode (forum code) to format your messages.
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Pre-elite four, yes. Post-game when you get Timer Balls you can get it up to 9.265% with sleep or 7.095% with paralysis.
Being transparent, I’m a 20 something college student, but istg I remember stumbling upon this website around 2009 and being amazed by it even if I couldn’t properly read yet
Been staying up doing Pokemon quizzes to relieve my ASD/ADHD zoomies at 3AM, only to stumble upon a literal treasure trove
Never personally knew you, and probably never connected, but it’s awesome to see such a passion project going strong!
nevermind I immediately found the answer my question, pure skill issue in reading
Interested in how things change between pokemon with the same catch rate - under the same optimal conditions (1HP + sleep + ultra ball), Mewtwo has a rate of 4.366%, but Palkia's is 50.284%? Does Palkia have a higher catch rate at the Spear Pillar for story purposes? or am I missing something with the calculation?
Ahaha, I'm a fan of Pikasprey's softlock picking videos!
It doesn't have to do with "too much" junk data, unless I'm misunderstanding what you mean - the junk data the Mew trick relies on is always the same amount of data stored in the same locations. The problem here is that when Pikasprey battles a second trainer on the route that's already set to the "Start trainer battle" meta-map script, the game attempts to increment the current meta-map script ID again, which puts the script ID out of sync with what it's expected to be (both because it increments when you initiate the battle and because this sets the last text box ID you looked at to a trainer's pre-battle dialogue, which then triggers a battle with that trainer again after you black out), and the route ends up on an invalid script ID that does not point to a real meta-map script but instead to some other location in memory. When whatever data is in the location that points to gets executed as if it were a meta-map script, it can have any number of glitchy effects; on this particular route, it seems, it'll overwrite the memory locations holding the third item in your inventory and the amount of the second item in your inventory to the same set values (the item ID of the Dragon Rage TM and 7, respectively).
There's a YouTuber who specializes in turning Gen 1-3 save files into extremely elaborate horror-movie-level softlocks, and within the past day, they managed to combine Oversights #1-3 from this writeup, along with a lesser-known effect from 1 and 2 on the sea route that leads from Fuschia to Cinnabar. That allows the player to overwrite any items, including key items, with TM23 Dragon Rage, as long as the item to be overwritten is the third item in the bag.
It seems to be the result of the game being forced to create so much junk data that there isn't enough room to simply recycle it into one-time encounter data. When that happens, the game's next option is to dump that overflow over your item bag's memory, which results in item #2 getting multiplied by 7, and item #3 getting replaced with a bit of code that's then interpreted as TM23: https://www.youtube.com/watch?v=8f9DoruByBE
At first, when I watched it, I assumed that the softlock would rely on Oversight #4 in your analysis to remove the required items for challenging the Cinnabar and Saffron Gyms from the map, but nope, this softlock relies on actually pocketing the items and creating so much overflow data that the game's backup option is to fill the wild-encounter data (which is then removed when the encounter is sprung on the player), and into and over your item bag data and the sea route's data (which is far more permanent).
It's honestly amazing how these glitches are still being found 30 years after the games' initial releases, and I keep coming back to this writeup as a result, because you did an amazing job of showing both the coding side of it, the programmers' oversights and thinking, how this trick was discovered, and how it was initially dismissed, and it gives a very complete picture of the trick. Please keep up the awesome work! :)
YESHH one of my fav pokemonss Mismagius
Texts that are slightly odd to read when you're a Giratina Cultist who considers cutting Giratina's name into your thigh. (For the record, that's more just general mental illness than something related to the pokey mans - Giratina is simply a muse for my own menhera, but those types of Christians operate more on fear than logic.)
I am glad this website is still active. I used to spend hours reading this website when I was younger. I was particularly fond of the marquee of doom! I took inspiration and made my own webpage back in 2008 (it was called pokemon-nonsense) but that page is long gone. I am now 31. Just wanted to leave a comment!
Thanks, glad it's helpful!
The site has been here since 2002; this particular guide is from 2010. I'm guessing you were looking at the last modified date on the page? I did a general backend overhaul last year that unfortunately resulted in everything being shown as last modified on that date, so a recent modified date does not necessarily mean the actual content is recent.
Replaying heart gold for the first time since I was like 8 (genuinely have no clue how I managed to beat it back then lmaooo). I'm only on the fourth gym rn but this is still pretty helpful!
Anyway I mainly just wanted to say that this website is so cool!! The guides are rlly detailed and the ability to change the background colours is awesome! :-D
Thank u for making this, I was half expecting this site to be from like the early 2010s so I'm shocked to see it was made so recently :-0
Hi ur sites rly cute and nice and i like the catch rate calculator lol
I’ve been trying to catch a 1 hp azelf for 2 hours how have I not caught it yet I hate this game (/j)
Most everyone does. I'd say more people speak English here than Icelandic, actually, since at any given time there are a lot of recent immigrants who haven't had a reason or chance to learn Icelandic.
I'm probably not the best person to ask about hotels in Reykjavík either! I just live here; I have never had to book a hotel in my own city.
For things to do in the city, I tend to take friends up in the clock tower of Hallgrímskirkja, see if they want to try to go whale- or puffin-watching, and might also suggest things like the whale museum (which has a bunch of full-scale models of whales that give you a much better sense of the size of these creatures). Also, Brauð & co. makes excellent cinnamon rolls.
Do many people in Iceland speak English?
What's the best hotels that are good while being good value for money and not too expensive in Reykjavik? And what are the best things to do on holiday in the city?
but you know who WILL probably try to cover it in the next couple months………………..
I enjoyed the Medal Rally during my own playthrough; never played all that much Pokéstar Studios. I'm afraid those aren't a high priority for me as content goes - I don't really think I'd have anything to say or contribute about these features that wouldn't just be looking up information that's already been dug up by others and repeating it, which generally isn't a type of content I go for.
Hi, what did you think of the Medals and Pokestar Studios in Black and White 2?
Personally, I liked Pokestar Studios much better than the Nimbasa Musical.
I'd love to see a guide for the Medals, Hidden Grottos, and/or Pokestar Studios if you'd like, but I know real life takes priority and you have a baby/toddler Caterpie now.