Welcome to the Cave of Dragonflies guestbook.
It's been a few years, and whenever I think of TCoD, I just imagine what would a country be if Helen was in control? She loves talking about liberalism all across your forums. Her attitude however, in the way she controls the forums from A to Z proves otherwise; until today, she's the most fascist individual I have ever met.
1. The so called "Rules" works as Filtering rather than actual rules. For starters, it literally doesn't let you in if you don't fully read them. I heard this addition is no longer there and I hope that's true, but overall; it dictates what kind of person you MUST be to join the forums, It's hardly about 'rules'. This comes in the degree of 'Warnings' for things such as posting to many emoticons, 'flaming' (30 points?), 'backseat modding', 'bad english', it's almost as if these forums want to be in control of it's image, and it's people, than to just give people to space to be. The number of people banned from the forums simply for being different, is a great indicator. Why is it that other forums are relaxed about how their people behave, unless it gets absolutely serious - while this one pressures people's to the tip of their mind? "Am I saying this right", "is this post in the right forums..", and the constant justification people make after they make a topic, from "I was bored" to "i'm not sure this is in the right place bu i concluded it is because ect", just reflects such pressure.
2. Selectivity in mods. You're modding method is simple: You mod people who are exactly like you. People as uptight and as aggressive and as arrogant as you are. No one would dare think he has the freedom to be himself under this great leadership.
2. Corruption. See; Furret. There's obvious selectivity in who is allowed in the forums, and who isn't.
TCoD limits creativity and freedom of thought. More to come later, take care
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The reply link actually didn't exist at the time of those comments! I just added that this April.
You guys somehow made a response thread without using the response button… nice
Two words: trapping abilities
PD: I got the gen 4 roaming lol
Wow, I have no idea how I randomly missed a Pokémon. Thanks! It has been added.
You forgot Kubfu's evolution requirements:
-Kubfu into Single-Strike Urshifu: Interact with Scroll of Darkness in Tower of Darkness with Kubfu in party (Sword/Shield), Use Scroll of Darkness key item on Kubfu (Scarlet/Violet)
-Kubfu into Rapid-Strike Urshifu: Interact with Scroll of Waters in Tower of Waters with Kubfu in party (Sword/Shield), Use Scroll of Waters key item on Kubfu (Scarlet/Violet)
I love when babelfish sprinkles in these untranslated words
For the spanish part of the mew thing: tarareando means humming, mordiscando means biting/nibbling and maúlla means meows (the verb) (it basically failed to recognise Mew as a pokemon and misunderstood it with the verb "to meow").
It's pretty interesting, actually! The tiles on that coast (as well as the east coast of Seafoam Islands) are land on the left and water on the right, and in Red and Blue (and their Japanese counterparts), there's a small oversight that means it checks the right side to determine if this tile should have wild Pokémon encounters (there are always wild Pokémon encounters on water tiles) but the left side to determine what type of encounter should happen there. Since the left side of these tiles is land, those tiles are therefore defined as having land encounters instead of water encounters!
However, there are no land encounters defined for Cinnabar Island or Seafoam Islands or the water routes, so the bit of memory that stores the land encounters for the current area doesn't get set to anything when you enter those areas. Instead, like with some bits of the Mew trick, whatever data happens to have already been in that bit of memory previously will still be there, and the wild Pokémon encounters generated on those tiles will be based on that. If you were previously in an area with land encounters, such as the Safari Zone, then it will use that encounter data - only since you're no longer in the Safari Zone, you will be able to battle those Pokémon normally!
As for Missingno., that happens because when you speak to the old man who teaches you how to catch Pokémon, the game has to temporarily replace your name and back sprite with the old man's to show the simulated battle… but once that's done, it needs to put your name and back sprite back to normal. So, while the catching tutorial is happening, the game temporarily stores your name elsewhere in memory so that it can then copy it back over from there afterwards. And as it happens - much like in the Mew trick - the game will sometimes cheerfully use the same bit of memory for multiple unrelated purposes. In this case, your name gets temporarily stored in the same place it stores land encounter data - the programmers assumed that'd be fine, because there are no Pokémon encounters in Viridian City, and whenever you enter an area that does have Pokémon encounters, it'd copy over the correct data for that location first.
So, much like in the Mew trick, you've got two unrelated little programming oversights that come together: your name gets stored where the land encounter data is, and then if you go Surf on the coast of Cinnabar Island without visiting any locations with actual land encounters in between, the game will try to generate encounters based on the data that's still there, which now isn't actually Pokémon encounter data at all, but the numbers that stand for the letters in your name. Some of the characters in your name may correspond to actual Pokémon; others will correspond to Missingno. or 'M.
Missingno, safari zone mons… What is wrong with that coast?
Is sinistea here? Its pretty hard to spot a purple teacup when the tea part of it is already purple.
Thank you so much for this! currently doing a randomized nuzlocke and this has been so helpful.
This is really neat.
Also I was trying to get Meowstic since that's my day but Arceus will do lol.
I got…Dunsparce. oof
Perfect guide! Little dumb that you write up this whole walkthrough and proceed to leave out the one annoying part… the braille lmao.
Most people could’ve done this whole thing by themselves but you decided to leave out the one thing most people are here for😂
The only good thing about this movie is that for once, an "Evil"-type (in Japan, that is the name of the Dark type) Legendary/Mythical Pokémon that appears in the movie is not an antagonist.
No in-game situation has been discovered that corresponds to the mystery terrain condition, so it can almost certainly be safely ignored. If you do bump into results that seem impossible (failing to catch a Pokémon that the calculator finds to be guaranteed), please do let me know and explain the circumstances of the capture attempt!
Hay forma de saber si estoy en terreno misterioso?
It is, indeed!
Without using the Master Ball, you have two other options:
1. Roaming legendaries have a unique property in that they can be re-encountered, as long as they are neither caught nor defeated. If you chip away at their health or give them a status effect in one encounter, they'll retain that condition for the next encounter. So you can make cathing them a multi-encounter endeavor. After the first encounter, you can track their location via either the Pokédex in Gen III, or the tracking tool in Gen IV.
2. You can use, Arena Trap, Shadow Tag or Mean Look to prevent the roaming legendary from fleeing.
Note: In gen 3, fallen wild legendaries are permanently unobtainable. But in gen 4, a completion of the Pokémon League should trigger a revive of all fallen wild legendaries.
Note 2: There is a problematic bug in Fire Red & Leaf Green, specifically, where if the roaming legendary beast uses 'Roar' to aid its escape, it will permanently disappear from the game. All three beasts have the move. For that reason, you might want to strongly consider still using the Master Ball in FR/LG. Otherwise there are moves and abilities that can cancel out 'Roar' as well.
Various Shadow Pokémon have special catch rates programmed in, and the "Shadow Pokémon (XD)" option will account for those, but Lugia does not, so it should just use Lugia's normal catch rate of 3, unless there's some evidence otherwise that has not been brought to my attention.
I guess the ome question I have is regarding XD: Gale of Darkness?
Will this calculator give correct results for XD001 by just typing 'Lugia,' level 50, and Shadow (XD)?
Or might XD001 have some other unique property that might deviate it from a regular Lugia's calculation?