#043, #044, #045: Oddish - Gloom - Vileplume

Grass/Poison

Names derived from:

Oddish: Odd + radish

Gloom: Gloom + bloom

Vileplume: Vile + plume + ploom

Max stats
Natural moves
Other moves
Weaknesses
Locations

Max stats

Oddish Gloom Vileplume
Attack 198 228 258
Defense 208 238 268
Speed 158 178 198
Special 248 268 298
Hit points 293 323 353
Total 1105 1235 1375

Natural moves and levels learned

Oddish Gloom Vileplume Attack
Start - - Absorb
15 - - Poisonpowder
17 - - Stun spore
19 - - Sleep powder
24 28 - Acid
33 38 - Petal dance
46 52 - Solarbeam

TM and HM moves

TM03 (Swords dance)
TM06 (Toxic)
TM09 (Take down)
TM10 (Double-edge)
TM15 (Hyper beam (Vileplume))
TM20 (Rage)
TM21 (Mega drain)
TM22 (Solarbeam)
TM31 (Mimic)
TM32 (Double team)
TM33 (Reflect)
TM34 (Bide)
TM44 (Rest)
TM50 (Substitute)
HM01 (Cut)

Weaknesses and resistances

Normal - *1 Fire - *2 Water - *0.5 Electric - *0.5 Grass - *0.25
Ice - *2 Fighting - *0.5 Poison - *1 Ground - *1 Flying - *2
Psychic - *2 Bug - *4 Rock - *1 Ghost - *1 Dragon - *1

Locations:

Oddish Gloom Vileplume
Red Routes 5, 6, 7, 12, 13, 14, 15, 24, 25 Evolve from Oddish (level 21) Evolve from Gloom (Leaf stone)
Blue Trade Evolve from Oddish (level 21), Unknown dungeon, routes 12, 13, 14, 15 Evolve from Gloom (Leaf stone)
Yellow Routes 12, 13, 14, 15, 24, 25 Evolve from Oddish (level 21), Unknown dungeon, routes 12, 13, 14, 15 Evolve from Gloom (Leaf stone)

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