Select the conditions that currently apply on your game and then press the Refresh table view button to update the table in accordance with your selections.

Route 27

Where?

East of New Bark Town, towards Kanto. If you want the water, just surf a few tiles east from New Bark, but if it's the grass you're interested in, it's actually easier to access from the other side, since otherwise you need to go through Tohjo Falls and surf a lot besides that. Just fly to Victory Road, go down Route 26 to the house with the woman who heals your Pokémon, head straight down from there, jump over the ledge left of the grass patch and head left from there until you jump left off another ledge, go down the stairs on the left and down two more ledges, then head left, go down the ledge at the end of that path, head left across the bridge, go up past the Psychic and then go up the stairs above him and go into the small grass patch on the left.

Notes

That house on Route 26 with the woman who heals your Pokémon is of course still the most readily accessible healing if you're training here, though thanks to the ledges, you'll have to go a slightly different route back there: go right over the bridge and head on straight right until you have to turn up, then do so and make your way up through the two grass patches to be able to walk straight up to the house.

How to read this table

The bolded horizontal headings stand for the main condition that affects the following slots; the big cells on the left side describe which circumstances must apply for the rows they span to be active. The percentages tell you the chance of a Pokémon from this slot (row) appearing for any given wild encounter, provided the condition on the left holds.

Each condition (i.e. each bolded horizontal heading) always has the same number of slots active. Usually it's two, though the radio condition in HG/SS has four slots and tables can have any number of static slots combined under one blank condition (-) for less cluttered viewing. This is reflected in the slots usually being displayed in pairs, which except for the aforementioned HG/SS radio conditions always means that only one pair is active at any one time. (For the radio conditions, it's either two pairs or one quadruple.)

If all this confuses you, and I don't blame you, just set the conditions in the form on the right to what actually applies for you right now and press the Refresh Table View button, which will hide all the inactive slots and leave only the Pokémon you're actually going to be seeing. This will also recalculate the statistics at the bottom of the table accordingly.

Walking in tall grass or a cave

ConditionRarityHeartGoldSoulSilver
Time of day
In the morning 20% Doduo lv. 28 Doduo lv. 28
20% Raticate lv. 28 Arbok lv. 28
During the day 20% Doduo lv. 28 Doduo lv. 28
20% Raticate lv. 28 Arbok lv. 28
At night 20% Quagsire lv. 28 Quagsire lv. 28
20% Raticate lv. 28 Arbok lv. 28
Radio
In the morning, radio off 10% Doduo lv. 28 Doduo lv. 28
10% Raticate lv. 28 Arbok lv. 28
10% Doduo lv. 30 Raticate lv. 30
10% Doduo lv. 30 Raticate lv. 30
During the day, radio off 10% Doduo lv. 28 Doduo lv. 28
10% Raticate lv. 28 Arbok lv. 28
10% Doduo lv. 30 Raticate lv. 30
10% Doduo lv. 30 Raticate lv. 30
At night, radio off 10% Quagsire lv. 28 Quagsire lv. 28
10% Raticate lv. 28 Arbok lv. 28
10% Quagsire lv. 30 Quagsire lv. 30
10% Quagsire lv. 30 Quagsire lv. 30
Hoenn radio 10% Whismur lv. 28 Whismur lv. 28
10% Whismur lv. 28 Whismur lv. 28
10% Linoone lv. 30 Linoone lv. 30
10% Linoone lv. 30 Linoone lv. 30
Sinnoh radio 10% Buizel lv. 28 Buizel lv. 28
10% Buizel lv. 28 Buizel lv. 28
10% Bidoof lv. 30 Bidoof lv. 30
10% Bidoof lv. 30 Bidoof lv. 30
Time of day
In the morning 5% Raticate lv. 30 Doduo lv. 30
5% Raticate lv. 30 Doduo lv. 30
During the day 5% Raticate lv. 30 Doduo lv. 30
5% Raticate lv. 30 Doduo lv. 30
At night 5% Raticate lv. 30 Raticate lv. 30
5% Raticate lv. 30 Raticate lv. 30
Time of day
In the morning 4% Ponyta lv. 32 Ponyta lv. 32
4% Sandslash lv. 30 Dodrio lv. 30
During the day 4% Ponyta lv. 32 Ponyta lv. 32
4% Sandslash lv. 30 Dodrio lv. 30
At night 4% Ponyta lv. 32 Ponyta lv. 32
4% Sandslash lv. 30 Quagsire lv. 30
Time of day
In the morning 1% Ponyta lv. 32 Ponyta lv. 32
1% Sandslash lv. 30 Dodrio lv. 30
During the day 1% Ponyta lv. 32 Ponyta lv. 32
1% Sandslash lv. 30 Dodrio lv. 30
At night 1% Ponyta lv. 32 Ponyta lv. 32
1% Sandslash lv. 30 Quagsire lv. 30
Statistics
Level range 28-32 28-32
Average EXP
per Pokémon
495.91 465.07
Average effort
per 100 encounters
36 HP
82 Attack
39 Speed
33 HP
25 Attack
10 Defense
89 Speed

Fishing with an Old Rod

RarityHeartGoldSoulSilver
40% Magikarp lv. 10 Magikarp lv. 10
30% Magikarp lv. 10 Magikarp lv. 10
15% Magikarp lv. 10 Magikarp lv. 10
10% Tentacool lv. 10 Tentacool lv. 10
5% Tentacool lv. 10 Tentacool lv. 10
Statistics
Level range 10-10 10-10
Average EXP
per Pokémon
46.3 46.3
Average effort
per 100 encounters
15 Special Defense
85 Speed
15 Special Defense
85 Speed

Fishing with a Good Rod

RarityHeartGoldSoulSilver
40% Magikarp lv. 20 Magikarp lv. 20
30% Tentacool lv. 20 Tentacool lv. 20
15% Chinchou lv. 20 Chinchou lv. 20
10% Shellder lv. 20 Shellder lv. 20
5% Chinchou lv. 20 Chinchou lv. 20
Statistics
Level range 20-20 20-20
Average EXP
per Pokémon
191.9 191.9
Average effort
per 100 encounters
20 HP
30 Special Defense
10 Defense
40 Speed
20 HP
30 Special Defense
10 Defense
40 Speed

Fishing with a Super Rod

RarityHeartGoldSoulSilver
40% Chinchou lv. 40 Chinchou lv. 40
30% Shellder lv. 40 Shellder lv. 40
15% Tentacruel lv. 40 Tentacruel lv. 40
10% Lanturn lv. 40 Lanturn lv. 40
5% Tentacruel lv. 40 Tentacruel lv. 40
Statistics
Level range 40-40 40-40
Average EXP
per Pokémon
695.1 695.1
Average effort
per 100 encounters
60 HP
40 Special Defense
30 Defense
60 HP
40 Special Defense
30 Defense

Surfing

ConditionRarityHeartGoldSoulSilver
Swarm
During a swarm 60% Luvdisc lv. 20 Luvdisc lv. 20
Not during a swarm 60% Tentacool lv. 20 Tentacool lv. 20
-
Always 30% Tentacool lv. 15 Tentacool lv. 15
Always 5% Tentacruel lv. 20 Tentacruel lv. 20
Always 4% Tentacruel lv. 20 Tentacruel lv. 20
Always 1% Tentacruel lv. 20 Tentacruel lv. 20
Statistics
Level range 15-20 15-20
Average EXP
per Pokémon
310.2 310.2
Average effort
per 100 encounters
80 Special Defense
30 Speed
80 Special Defense
30 Speed

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