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A fun little treat: the spam verification Pokémon at the bottom of the form has a 1/8192 chance of being shiny, the same as in the games prior to the sixth generation. If you get a shiny, congratulations! Feel free to brag in your post (but try to keep the rest of the post meaningful).
Anybody with Admin below their name is definitely me or a trusted person. I myself will always sign as Butterfree. If somebody signs under that name but does not have the Admin label, it is most likely an impostor.
I've been playing Colosseum lately, and watching videos of both the Orre games as well, and a question has popped up in my head. Do the legendary birds and beasts have a higher catch rate in the Gamecube games, or have I and the people I've watched just been very lucky with them?
I know there hasn't been a whole lot of research done on Colosseum and XD, but this is something I'd like to know the answer to if you ever have the time to look into it. :)
As a math and pokémon nerd I love to see that kind of stuff and I've been looking for the sixth generation algorithm for a while now.
Well, I hope that eventually we finally get it =)
Unfortunately nobody has been able to find any algorithms in the sixth-generation games yet - ROMs only got extracted a couple of months ago, and without an emulator it's a whole lot harder to find the piece of code that does anything in particular. I'm dying to know how it works, though - it's definitely not the same as the fifth-generation games, since balls can shake twice again.
Do you know anything about the capture mechanics for sixth generation?