Update

07/11/12: Fixed Chrome Catch Rate Calculators

After a tip from a visitor (thanks again!), I discovered I'd stupidly failed to retest the catch rate calculators in different browsers after I made tweaks to the code, and as a result they've been broken in Chrome ever since I unthinkingly created a global variable called "status" (which clashes with the window.status property, but worked in Firefox anyway). I've fixed that now, so they're working again.

Since I'm updating, I might as well tell you that I'm working on rewriting the battle mechanics section, so that should be up at some point hopefully soon, and I'm also planning to review Pokémon Conquest.

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Loffyglu
Commenting on: 07-11-12

Thanks so much for fixing this~! c:

[16/07/2012 12:55:12]

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