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Anybody with Admin below their name is definitely me or a trusted person. I myself will always sign as Butterfree. If somebody signs under that name but does not have the Admin label, it is most likely an impostor.

Pages: 1

Butterfree
Admin
Website: The Cave of Dragonflies
Commenting on: 04-03-10

Yeah, my SoulSilver arrived, so I've been a bit distracted writing both the HG/SS Changes section and the Voltorb Flip guide I'm hoping to put up later, but then I'm continuing with the review, really.

[12/04/2010 23:31:57]

Frostagin
Commenting on: 04-03-10

Aww, no movie review yet?

Cause that's the best Pokemon movie (not best regular or animated movie) since Lucario and the Mystery of Mew.

[12/04/2010 23:19:57]

Night SHADE
Commenting on: 04-03-10

Wel, I see the error from before's been removed.

The one that meant it could come up with "Infinity% chance per ball; 0 Balls needed on average."

Yeah, I find things like that.



Shiny Abra for the Spam-Thingie! :D

[04/04/2010 21:18:32]

Butterfree
Admin
Website: The Cave of Dragonflies
Commenting on: 04-03-10

Actually, that would fit just fine with the Heavy Ball specifications as they stand - while adding 20 or 30 to the catch rate of an easy-to-catch Pokémon isn't much, it is astronomical when it comes to legendaries with an intrinsic catch rate of 3. After all, a 4x multiplier will only elevate that to 12, while adding 30 brings it to 33, making it a whole eleven times easier to catch.

[04/04/2010 17:44:53]

GeminiJ
Commenting on: 04-03-10

I'm so glad someone is finally looking into the catch rates, I've been feeling they weren't quite right. Particularly the Love ball. The thing seems downright useless, almost as if it never works. And I have a hunch that they may have made a few balls more effective, like the Heavy ball and possibly the Lure ball. I actually caught Groudon on Soulsilver with only 2 Heavy balls!

[04/04/2010 06:14:16]

Butterfree
Admin
Website: The Cave of Dragonflies
Commenting on: 04-03-10

Take a ROM, have some hacking skills, find the capture routine in the game program, ta-da.

[04/04/2010 02:46:29]

Sageowl
Commenting on: 04-03-10

How exactly does one go about finding the exact capture formula?

[04/04/2010 02:24:25]

Pages: 1